Skip to content
mean00Public

About

Avidemux2, simple video editor

Topics

Resources

Stars

981 stars

Watchers

34 watching

Forks

Latest commit

 

History

10,621 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Avidemux

Avidemux is a simple cross-platform video editor for Linux, Windows and macOS.

Download executables

Latest release

Nightly builds

Build from source

Avidemux build directory must be located on a case-sensitive file system.

Out-of-tree build is supported. If build is conducted in-tree, the source directory has to be located on a case-sensitive file system either.

To get Avidemux source code from the main repository and the translations, run the following command:

git clone --recursive https://github.com/mean00/avidemux2.git && cd avidemux2

Build on Linux

Install build dependencies:

Debian / Ubuntu and variants:

bash createDebFromSourceUbuntu.bash --deps-only

Fedora:

bash createRpmFromSourceFedora.bash --deps-only

Build Avidemux:

bash bootStrap.bash

Alternatively building on Qt5 instead of Qt6:

bash bootStrap.bash --enable-qt5

The compiled output will be in the install subdirectory of the build directory.

Avidemux can be run without installation by means of a start script derived from the template run_avidemux_template_qt6.sh.

  1. Make a copy of this script file.
  2. If Avidemux has been built in a different location than ${HOME}/avidemux2, edit the value of variable BUILDTOP to point to the actual build directory. Adjust the value of variable PREFIX if necessary.
  3. Copy the script to a directory listed in $PATH and make it executable.

Build on macOS

Install Homebrew

Install required build dependencies:

brew install cmake pkg-config nasm yasm qt xvid x264 x265 libvpx aom opus fdk-aac lame libass mp4v2 a52dec

Build Avidemux (Apple Silicon):
It may be necessary to install Xcode, not just Command Line Tools, else creation of app bundle fails.

bash bootStrapMacOS_Monterey.arm64.sh

Build Avidemux (Intel):

export MACOSX_DEPLOYMENT_TARGET=$(xcrun --sdk macosx --show-sdk-version)
bash bootStrapOsx_Catalina.bash --enable-qt6

On both Apple platforms, the disk image should be generated in the installer subdirectory of avidemux2.

Post-installation (Apple Silicon):
Only if Avidemux has been built on a different Apple Silicon system, execute the following command to replace ad-hoc signatures of the binaries:

sh avidemux/osxInstaller/macos-adhoc-sign-installed-app.sh

When Avidemux app has been installed to a non-default location, adjust the value of BUNDLE_CONTENT variable in the aforementioned file accordingly.

Build for Windows

Cross-compiling Avidemux on Linux for Windows

About

Avidemux2, simple video editor

Topics

Resources

Stars

981 stars

Watchers

34 watching

Forks

Releases

Packages

Used by

Contributors

Languages