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Procedural Materials

This is a collection of procedural textures made in Substance Designer and rendered in Marmoset Toolbag, with a roughness-metallic Cook-Torrance shader model.

These substance graphs have been cleaned up and organized into logical blocks for anyone to read and incorporate techniques into their own work.

I will probably revisit this repo with more materials since they're super fun to make.

Usage

Go to Clone or Download > Download as ZIP.

Use this with Creative Commons rules for license: Attribution-NonCommercial CC BY-NC

Do:

  • Use these to learn about substance designer or proceduralism
  • Remix, build, tweak, use. Non-commercially, of course.
  • Cite/attribute this work if you use very large portions of these materials.

Don't:

  • Sell anything from here.

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A collection of procedural materials and renders.

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