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# TriangleBin | ||
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[English](https://github.com/Swung0x48/TriangleBin/README.md) | 中文 | ||
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一个渲染顺序测试器(看看你的 GPU 是 IMR 还是 TBR!) | ||
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## 第三方库 | ||
[ImGui](https://github.com/ocornut/imgui.git) | ||
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[SDL](https://github.com/libsdl-org/SDL.git) | ||
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[glew](https://github.com/nigels-com/glew.git) | ||
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ImGui/SDL 框架代码来自 [sfalexrog/Imgui_Android](https://github.com/sfalexrog/Imgui_Android.git) | ||
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## 许可协议 | ||
MIT | ||
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## 说明 | ||
在 [这里](https://github.com/Swung0x48/TriangleBin/releases) 下载可执行文件 | ||
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包括一个 Android apk 和一个 Windows exe. | ||
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`Rendered/Screen %` - 渲染的像素 / 屏幕画布像素数,用百分比表示。 | ||
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`Tris` - 三角形数量。(除去两个全屏的三角形) | ||
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`Auto Increment` - 自动增加 `Rendered/Screen %`. | ||
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`ppf` - 当 `Auto Increment` 勾选后,每帧自动增加到 `Rendered/Screen %` 的值. |