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Line disappers if you draw it for too long #26
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Found the cause for this bug:
Increasing the batch buffer in project settings seems to solve this problem somewhat, but it still deletes very large lines. |
Thanks for the report. Yeah, that's a Godot limitation. There is an easy fix though: if a certain length is reached (say 1000 points per brush stroke) we can finish the current stroke and immediately start a new one, so it looks like one continous line. |
Fixed in bdf7eca |
Lorien version: 78c06a8 or release v0.2.0
OS/device including version:
KDE neon Testing Edition 20.04
Nvidia driver: 460.80
Issue description:
If you draw for long enough with pressed left mouse button the line you drew disappears.
Demonstration here: https://www.youtube.com/watch?v=LDZc1JiYunI
Steps to reproduce:
Just draw a line for long enough and it will disappear
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