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The Repo from the Tutorial about audio reactive compute shaders in Unity

maybebool/Compute-Audio-Noise-Grid

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Learn how to build audio reactive Compute Shaders

Hey there. This repo is part of my e-learning about computing shaders and using audio sources to create awesome audio visualizers. Please watch the YouTube video first: https://youtu.be/Mo5PHCmPs7g

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  • I placed some hints in the code as comments where you could try to optimize the code or do stuff differently. This should lead to a better learning experience.

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The Repo from the Tutorial about audio reactive compute shaders in Unity

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