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maxwell9421.github.io Public
Forked from fuzhengwei/fuzhengwei.github.io本仓库以基于 docsify 构建的所见即所得博客,程序员👨🏻💻伙伴可以通过克隆仓库,配置基础的信息就可以拥有一个这样的博客了!
Apache License 2.0 UpdatedAug 1, 2022 -
docsify-notes Public
Forked from Ashiamd/docsify-notes目前涵盖的笔记有(Android | LeetCode | React | Vue | GoLang | Java | Python | Scala | Rust | BigData | SpringBoot | SpringCloud | MQ | Netty | Linux | 操作系统和硬件 | 计算机网络 | 网络安全 | 推荐系统 | 设计模式 | 计算广告 | 文件管理 | Da…
UpdatedJul 24, 2022 -
hybridclr Public
Forked from focus-creative-games/hybridclrHybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
C++ MIT License UpdatedJul 9, 2022 -
UnityToolchainsTrick Public
Forked from XINCGer/UnityToolchainsTrick提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
C# MIT License UpdatedJun 3, 2022 -
acciaio-systems Public
Forked from ACCIAI0/acciaioA C# library developed for Unity offering a ready-to-go architecture for bootstrapping games, managing loading seamless transitions between scenes and organizing core functionalities (Systems).
C# GNU General Public License v3.0 UpdatedMay 29, 2022 -
UnityURPToonLitShaderExample Public
Forked from ColinLeung-NiloCat/UnityURPToonLitShaderExampleA very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
HLSL MIT License UpdatedApr 16, 2022 -
UnityAsyncPrefabLoading Public
Forked from jpgordon00/UnityAsyncPrefabLoadingComplete async prefab loading solution for Unity
C# GNU General Public License v3.0 UpdatedApr 15, 2022 -
gitignore Public
Forked from github/gitignoreA collection of useful .gitignore templates
Creative Commons Zero v1.0 Universal UpdatedApr 9, 2022 -
Rotated-Bounding-Box-for-Unity Public
Forked from Genso-0/Rotated-Bounding-Box-for-UnityA struct for calculating a Rotated Bounding Box
C# MIT License UpdatedFeb 22, 2022 -
3d-game-shaders-for-beginners Public
Forked from lettier/3d-game-shaders-for-beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
C++ UpdatedJan 30, 2022 -
KSFramework Public
Forked from mr-kelly/KSFrameworkQQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
C# Apache License 2.0 UpdatedJan 4, 2022 -
CSharpCompilerSettingsForUnity Public
Forked from mob-sakai/CSharpCompilerSettingsForUnityChange the C# compiler (csc) used on your Unity project, as you like!
C# MIT License UpdatedDec 22, 2021 -
ET Public
Forked from egametang/ETUnity3D Client And C# Server Framework
C# MIT License UpdatedDec 15, 2021 -
godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedDec 6, 2021 -
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Korok Public
Forked from KorokEngine/Korokkorok.io - golang game engine
Go zlib License UpdatedOct 23, 2021 -
Entitas-CSharp Public
Forked from sschmid/EntitasEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
C# MIT License UpdatedSep 30, 2021 -
Mirror Public
Forked from MirrorNetworking/Mirror#1 Open Source Unity Networking Library
C# MIT License UpdatedSep 12, 2021 -
NativeQuadtree Public
Forked from marijnz/NativeQuadtreeA Quadtree Native Collection for Unity DOTS
C# MIT License UpdatedSep 12, 2021 -
UnityOctree Public
Forked from Nition/UnityOctreeA dynamic, loose octree implementation for Unity written in C#
C# BSD 2-Clause "Simplified" License UpdatedJun 7, 2021 -
UnityToolbag Public
Forked from ChemiKhazi/UnityToolbagVariety of Unity scripts and tools.
C# MIT License UpdatedMar 18, 2021 -
GoThrough Public
Forked from lams3/GoThroughA tool for creating seamless portals in Unity.
ShaderLab Other UpdatedMar 5, 2021 -
996Quant Public
Forked from Rgveda/996Quant35岁程序员退路之量化投资学习笔记
Jupyter Notebook MIT License UpdatedJan 31, 2021 -
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ExportSceneToObj Public
Forked from monitor1394/ExportSceneToObjExport scene (including objects and terrain ) or fbx to .obj file for Unity. | 导出Unity的场景或FBX到obj文件
C# MIT License UpdatedNov 9, 2020 -
Lightmapper-FPSSample-TheInspection Public
Forked from UnityTechnologies/Lightmapper-FPSSample-TheInspectionC# UpdatedAug 26, 2020 -
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unityTree Public
Forked from Wasserwecken/unityTreeQuadtree and Octree implementation for unity
C# MIT License UpdatedMay 31, 2020 -
SRP Public
Forked from GuardHei/SRPA customized forward+ render pipeline for Unity
C# MIT License UpdatedMar 31, 2020 -
water.js Public
Forked from penghuwan/water.js本项目只包含ReadMe,目的是教大家怎么用markdown等工具写一个漂亮的ReadMe
UpdatedSep 8, 2019