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Getting around file size limits? #17

@blixt

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@blixt

Is there a way to get around file size limits (e.g., Google App Engine has a limit of 32 MB, which the GeoLite2 city database exceeds)?

The best solution I can think of is to allow a buffer to be passed in instead of the filename, so that the file can be loaded either as a .zip file and extracted in memory, or segmented into multiple files and reassembled in memory.

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