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It turns out the pygame example doesn't work well together with async Python and can therefore be confusing for someone trying to learn it.
If pygame is used with asyncio it requires a separate task with a queue for communication. Also see:
https://github.com/AlexElvers/pygame-with-asyncio/
Also, this fixes up the telemetry examples I had broken them previously when removing the deprecated get_event_loop
calls.
And while I was at it, I enabled pycodestyle in CI and fixed up the examples.
Closes #567