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Normal Mapping for 2D Games
mattdesl edited this page Dec 20, 2012
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Normal mapping is a rather advanced subject that is discussed in great detail for 3D games, but not as much for 2D games. Before starting, here are a few articles you might want to bookmark, as they tend to go into more detail regarding the mathematics and will be more applicable when you approach normal mapping for a 3D game:
- http://www.ozone3d.net/tutorials/bump_mapping.php
- http://fabiensanglard.net/bumpMapping/index.php
- http://www.blacksmith-studios.dk/projects/downloads/bumpmapping_using_cg.php
- http://http.developer.nvidia.com/CgTutorial/cg_tutorial_chapter05.html
- http://nccastaff.bournemouth.ac.uk/jmacey/CGF/slides/IlluminationModels4up.pdf
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