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Real-Time volumetric simulation editor. Inspired by EmberGen.

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mateuszwojt/Smoke

 
 

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Real-Time Volumetric Editor

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Description

This project is a real-time volumetric simulation editor. It is inspired by EmberGen. It is realized for one of the courses of the Imaging Science Master's degree at the Gustave Eiffel University.

This is a C++ project made thanks to Qt Quick 2 and OpenGL.

Run

Dependencies

To build and run Smoke, you must have:

  • Cmake
  • Qt
  • OpenGL 4.3+ compatible hardware

Launch

  • Prepare the build with Cmake in release mode -DCMAKE_BUILD_TYPE=Release with the flag (or equivalent) -DCMAKE_PREFIX_PATH="C:/Qt/5.15.0/msvc2019_64"
  • Build
  • Run (you might add to your path: C:/Qt/5.15.0/msvc2019_64/bin;C:/Qt/5.15.0/msvc2019_64/plugins/platforms)

Contributors

  • Clément CHOMICKI
  • Jules FOUCHY
  • Julien HAUDEGOND
  • Antoine LIBERT

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Real-Time volumetric simulation editor. Inspired by EmberGen.

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  • QML 47.5%
  • C++ 44.7%
  • GLSL 5.9%
  • CMake 1.8%
  • Batchfile 0.1%