Extracts save data from GDPS Editor 2.2.
Project no longer requires you to have a Pi-Hole server and a WiFi capable device! It only needs it if you want to use the old method.
If you have any questions contact me, create an issue or write in the discussions.
Because the GDPS Editor 2.2 servers has been shut down so you can't sync your account anymore and it's stuck on your device. With this tool you can export your save files to their respective CCGameManager and CCLocalLevels files to be able to backup your account or export your created levels for reupload from CCLocalLevels.
Make sure you're on the same network as your device! This only works on Android devices!
- Install Node.js and npm if not installed
- Download repository by clicking Code -> Download zip or with this direct link
- You can also use
git clone https://github.com/martin0300/GDPS-Editor-2.2-Save-Extractor
in your terminal if you have git installed.
- You can also use
- Unpack the downloaded zip file
- Open terminal and navigate to the downloaded directory
- If you're on Windows, search for cmd or Windows Terminal in windows search bar
- Run
npm i
andnode extractor.mjs
in your terminal - Setup phone settings (Your computer's local IP and the proxy's port are printed when running extractor.mjs)
- Download Tun2Socks from the play store
- Open downloaded app
- Enter your computer's local IP address into Socks host
- Enter the proxy's port number into Port
- Press connect button in the bottom right corner
- Wait for script to write: Proxy connected! Waiting for connection from client...
- Open GDPS Editor 2.2
- Click settings -> Account -> Save and wait for it to finish
- Wait for script to write: Finished
- Browse the save data from the folder saveFiles using https://gdcolon.com/gdsave/
- Important! If you don't do this you will lose internet access on your device!
- Open Tun2Socks and press disconnect button in the bottom right corner
If the old method worked better for you, you can find it here.
This works by creating a capture server and a proxy server and connecting to it using a proxy app on your device. The proxy redirects all connections to the GDPS Server to the capture server. Then when the client on your device tries to backup the data it will be redirected to the capture server and it will be saved to CCGameManager and CCLocalLevels.
- Get save data from POST request body.
- Split save data at an ; character.
- Run Base64 decode on both strings.
- Decompress both files using GZip.
- express - Web server
- ip - Getting local ip address
- @heroku/socksv5 - Proxy server
- Project by martin0300 (me)
- Geometry Dash server docs by SMJSGaming
- GD Save Explorer by GDColon
- E-mail: martin0300a@gmail.com
- Website: https://martin0300.github.io
- GitHub: https://github.com/martin0300
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