DistCode v2.0
Pre-release
Pre-release
This is a pre-release update to DistCode to use a single, central coordinator running to which all compile hosts connect. This is more like the behaviour of other popular distributed build systems and should work more reliably on larger networks. After experimenting with alternatives the coordinator is still DMUCS and the distributed compiler distcc. Unless or until an alternative proves to be more robust they will remain at the heart of DistCode.
As a pre-release there are several outstanding issues:
- For those using DistCode with Unreal Engine 4, the UE4 integration will need to be updated as not all machines will have a local database of compile hosts to read from.
- It still needs to be tested against Xcode 7 which should address the problems with distributing compile tasks found in Xcode 6.
- The server list is updated only very slowly & a lot of machine information has been stripped as part of the process of switching to a single DMUCS coordinator. The final release will update faster and some information may return.