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Use the GL in process bindings directly in cc_unittests
This binds cc_unittests to the GL in process command buffer bindings directly instead of relying on the setup in webkit/common/gpu. BUG=181120 Review URL: https://codereview.chromium.org/105303003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@242005 0039d316-1c4b-4281-b951-d872f2087c98
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jamesr@chromium.org
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Dec 20, 2013
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,7 @@ | ||
include_rules = [ | ||
"+gpu/command_buffer/client/gl_in_process_context.h", | ||
"+gpu/command_buffer/client/gles2_implementation.h", | ||
"+gpu/command_buffer/client/gles2_interface_stub.h", | ||
# TODO(jamesr): Remove once cc depends on GLES2Interface instead of WGC3D | ||
"+webkit/common/gpu", | ||
"+gpu/command_buffer/client/gles2_lib.h", | ||
"+gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h", | ||
] |
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