Do geometry rings have a defined winding order in vector tiles? E.g. counter-clockwise for outer rings and clockwise for rings? Or should I expect any order of any particular ring?
Winding order isn't mentioned anywhere in spec, but some polygon algorithms depend on a certain winding order. Also, some algorithms (especially triangulation) need to know if a polygon ring is a hole or an outer ring, which could also be derived from winding order if geometry is flattened.