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Added horizontal world wrap (Date Line wrap) normalization for tile position calculation in the Unity space#1991

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Added horizontal world wrap (Date Line wrap) normalization for tile position calculation in the Unity space#1991
absences wants to merge 1 commit into
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The issue of tiles being wrongly determined as being out of the field of view and thus not being displayed when crossing the boundary line has been resolved.

…osition calculation in the Unity space

The issue of tiles being wrongly determined as being out of the field of view and thus not being displayed when crossing the boundary line has been resolved.
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