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[core] sort symbols using symbol-sort-key before placement #16023
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sort symbols using symbol-sort-key before placement
ansis 82ceec3
clang-format
ansis 7f73d24
fixup
ansis 410a2b4
update based on feedback
ansis 143a2dd
fixup
ansis f3e8670
fixup
ansis a39935d
fixup
ansis 3e00584
format
ansis 4a267d2
fixup
ansis 6c57da1
fixup
ansis 5259e5c
fix based on feedback
ansis 001113c
format
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Original file line number | Diff line number | Diff line change |
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@@ -91,6 +91,9 @@ class BucketPlacementParameters { | |
const RenderTile& tile; | ||
std::string sourceId; | ||
std::shared_ptr<FeatureIndex> featureIndex; | ||
float sortKey; | ||
size_t symbolInstanceStart; | ||
size_t symbolInstanceEnd; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. could the newly added fields be There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. These properties come from |
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}; | ||
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class Placement; | ||
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do we check that
endIt <= bucket.symbolInstances.end()
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Nope, would an assert be what you're looking for?
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assert is fine (as long as there are no possible code paths that could violate it 😄 )