Skip to content
This repository was archived by the owner on Aug 8, 2023. It is now read-only.
This repository was archived by the owner on Aug 8, 2023. It is now read-only.

Edge tiles do not render on pitched map #15442

@LukasPaczos

Description

@LukasPaczos

When the map is pitched and padded, the tiles on the edge of the screen can fail to render.

@astojilj edit:


@LukasPaczos, thanks for debugging.

Issue is reproducible with release-nectar branch, too. It is not related to padding as it is reproducible with no padding, too.

Camera setup used for reproducing:

latLng = {const mbgl::LatLng &} 
 lat = {double} 59.116898740996106
 lon = {double} 91.565660781803615
zoom = {double} 2.0551126748417214
bearing = {double} 0.74963938256567264
pitch = {double} 1.0471975511965976

width = {uint32_t} 412
height = {uint32_t} 691


The map height is 2418px, top padding is 1000px and pitch is 60.
ezgif com-video-to-gif (11)

/cc @chloekraw @astojilj

Metadata

Metadata

Assignees

Labels

CoreThe cross-platform C++ core, aka mbglGL JS parityFor feature parity with Mapbox GL JSrelease blockerBlocks the next final release

Type

No type

Projects

No projects

Milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions