Skip to content

Mapbase v2.1

Compare
Choose a tag to compare
@Blixibon Blixibon released this 18 Dec 06:59
· 774 commits to master since this release

This update was put out in response to some issues with v2.0, but it still introduces a few new things.

Download

Mapbase Release Build

Changelist:

  • Fixed parallax corrected cubemaps not working when cubemaps are disabled
  • Fixed a crash with some new script_intro code
  • Fixed item_health/suitcharger not emptying or using correct animation with keyvalue charge
  • Added a new "Always touchable" spawnflag for weapons and items that should disregard obstructions
  • Added "OnFoundNPC" output on scripted_sequence for when a NPC starts moving to play the script
  • Fixed npc_snipers not working when parented or not working when attacking parented targets
  • Changed "ai_nographrebuildmessage" to "ai_norebuildgraphmessage" to reduce confusion and increase visibility (it is assumed nobody was using it before, at least not in a compatibility-breaking way)
  • Added damage bit modification to filter_damage_mod
  • Added Add/RemoveSolidFlags input to all entities + added "Collide with owner" solid flag from the VDC
  • Added custom model support to item_health/suitcharger