Playermodel legs and other player anim improvements #316
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This PR makes the following player model-related changes:
cl_player_allow_
.Unique walking animations have also been disabled in favor of slowed running animations for the time being. They can be re-enabled using
sv_playeranimstate_use_walk_anims
.The animation state class has also been renamed from "Singleplayer animation state" to "Mapbase animation state" due to having several independent changes which may be carried over to the MP port.
PR Checklist
develop
branch OR targets another branch with a specific goal in mind