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Stars
To store all models and other assets related to glTF
Daxa is a convenient, simple and modern gpu abstraction built on vulkan
Action to enable running Vulkan apps on GitHub runners
tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or gener…
mlpack: a fast, header-only C++ machine learning library
Unicode routines (UTF8, UTF16, UTF32) and Base64: billions of characters per second using SSE2, AVX2, NEON, AVX-512, RISC-V Vector Extension. Part of Node.js, WebKit/Safari and Bun.
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
The most over-engineered C++ assertion library
Stray Photons is a high performance game engine with a focus on immersive VR experiences. Featuring full-hand physics interaction, seamless asynchronous scene Loading, fully interactive global illu…
A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, BSON, CBOR, flexbuffers, msgpack, TOML, XML, YAML / msgpack.org[C++20]
A fork of Dana S. Nau's A Hierarchical Ordered Planner for Python, Pyhop
A powerful and cross-platform audio engine, optimized for games.
corporateshark / lightweightvk
Forked from facebook/iglLightweightVK is a deeply refactored fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on top of Vulkan 1.3.
A sample app that demonstrates several techniques for rendering real-time shadow maps
SdfLib is a library for accelerating the queries of signed distance fields from triangle meshes
Real-time GPU profiling layer for Vulkan applications.
Bot for garagetrip game Dungeons and trolls
Example Python bot for Dungeons and trolls RPG game
This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-point Arithmetic" by G. Cherchi, M. Livesu, R. Scateni and M. …
lunasvg is a standalone SVG rendering library in C++
A rendergraph-based graphical framework for Vulkan
KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use
A lightweight C++20 serialization and RPC library
Infinite Photorealistic Worlds using Procedural Generation
Learn to use WebGPU for native graphic applications in C++