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How to use descriptor indexing for texture? #32

@yyc-git

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@yyc-git

Now I'm implementing Path Tracer refer to your WebGPU-Path-Tracer. Your project is using array texture, but I want to use descriptor indexing to support unbound texture!

I know you have already implemet it in your dawn fork, can you give me a example to show how to use descriptor indexing with this project(webgpu node)?

Thanks very much!

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