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CR 20260807 updates for Battles #15875

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@muz

CR 20260807 has been released: source

I have a graphical diff between the previous rules and this revision available here

Aside from other items we've catered for in #14857 for Hone counters on Equipment, Storied, and Recruit; there are various updates to Battles that probably need some engine updates.

  • Siege is not guaranteed to be the subtype on all Battles (310.12)
  • Some "battles" rules are actually Siege specific (310.12)
    • Having defense 0 on non-Siege battles sends it to the owner's graveyard (704.5w)
  • Evasion abilities when defending a battle are explicitly called out and can be cumulative (509.1b)
  • If a battle has no protector, and it's not being attacked, the battle's controller chooses a protector based on battle type. If there's no type, the controller must be chosen. (704.5x, 704.5y)
    • May interact with scenarios involving player removal of the protector

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