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Necessary updates for LVGL v8 #68

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@C47D

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@C47D

@tore-espressif @kisvegabor @embeddedt
Is there anything special we should add to the drivers in order to support v8? Here's a list of what I think is necessary:

  • Orientation awareness: Current rotation doesn't align with LVGL orientation, we have portrait, portrait inverted, landscape and landscape inverted, LVGL has orientation in 90° rotation.
  • Update display driver member names.
  • Update LVGL initialization.
  • Drivers now need to know their size in order to be initialized (LV_HOR_RES_MAX and LV_VER_RES_MAX no longer exist).

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