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# [1.7.0](v1.6.0...v1.7.0) (2020-04-22) ### Bug Fixes * correct linecaping for nodes without inputs ([7bdb410](7bdb410)) * FINALLY FIXED TYPES NOT APPEARING ON TOP OF NODES ([b0bf340](b0bf340)) * fixed compilaion results only containing output nodes ([a38790a](a38790a)) * fixed infinite recursion when detecting an intersection ([a03ecd7](a03ecd7)) * fixed partial initial loading of native functions ([84b7335](84b7335)) * fixed some input pins having the wrong color ([44e4f1e](44e4f1e)) * fixed some random problems with node compiling ([81cf7fd](81cf7fd)) * for now unkown colors just become gray ([01f01cd](01f01cd)) * now you can drag nodes even from the empty spaces between input arcs ([5e24521](5e24521)) * removed debug logs ([804b101](804b101)) ### Features * arc overlapping solver ([4cab578](4cab578)) * colored node inputs ([f8f2809](f8f2809)) * colored outputs ([eddd2b3](eddd2b3)) * colored types on the Add panel ([364ce5b](364ce5b)) * display errors with a nice illustration ([97cd0fc](97cd0fc)) * dotted lines ([77ca8d7](77ca8d7)) * empty space filling alg for arcs on a circle ([67e37a6](67e37a6)) * free type variable finding for the Scene component ([7b934df](7b934df)) * got dnd back ([b4c0bc9](b4c0bc9)) * helper to draw chords ([26abe47](26abe47)) * only compile when necessary ([ca719cc](ca719cc)) * random colors for unkown types ([cbdedf0](cbdedf0)) * rendering for node inputs! ([e505b1d](e505b1d)) * some more coloring stuff ([2ff7081](2ff7081)) * started work on pin locations ([c6a1747](c6a1747)) * type prettifying ([0996d07](0996d07))
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