Game Developer | Embedded Systems & IoT Researcher & Developer
I'm a passionate programmer who uses technology as a medium for creative expression, whether it's building interactive universes in games or programming the hardware that interacts with the real world. I am the co-founder of Black Hole Games.
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🎮 Game Development: I create games for multiple platforms, from personal and client projects to rapid prototypes developed in Game Jams. My focus is on turning ideas into fun and interactive experiences.
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🔧 Embedded Systems & IoT: I dive into low-level programming with C and microcontrollers, blending my game development background with hardware. My passion lies in creating tangible, game-oriented devices (like custom joysticks and controllers) that bridge the gap between physical interaction and digital play.
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🧠 Continuous Learning: I'm always studying and applying new concepts in software engineering, data structures, and AI, looking for ways to bridge the knowledge between game development and embedded systems.
- Game Development:
GameMaker,Godot,Unity - Embedded Systems & IoT:
C,Arduino Platform,Raspberry Pi,ESP32 - Other:
Git,JavaScript,HTML/CSS,Python
I share my experiences, learnings, and the journey between game development and embedded systems on my blog. My first post, "Patro Powered by Passion: Games, Systems, and Infinite Learning", details my career path and how I connect these two fields.


