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React Components for the Google Maps JavaScript API

MIT License

This is a TypeScript / JavaScript library to integrate the Maps JavaScript API into your React application. It comes with a collection of React components to create maps, markers and infowindows, and a set of hooks to use some of the Maps JavaScript API Services and Libraries.

Installation

This library is available on npm as @vis.gl/react-google-maps.

npm install @vis.gl/react-google-maps

or

yarn add @vis.gl/react-google-maps

(PowerShell users: since @ has a special meaning in PowerShell, the package name has to be quoted)

Usage

Import the APIProvider and wrap it around all components that should have access to the Maps JavaScript API. Any component within the context of the APIProvider can use the hooks and components provided by this library.

To render a simple map, add a Map component inside the APIProvider. Within the Map component, you can then add further components like Marker, AdvancedMarker, or InfoWindow to render content on the map.

For more advanced use-cases you can even add your own components to the map that make use of google.maps.OverlayView or google.maps.WebGlOverlayView.

import {APIProvider, Map, Marker} from '@vis.gl/react-google-maps';

function App() {
  const position = {lat: 53.54992, lng: 10.00678};

  return (
    <APIProvider apiKey={'YOUR API KEY HERE'}>
      <Map defaultCenter={position} defaultZoom={10}>
        <Marker position={position} />
      </Map>
    </APIProvider>
  );
}

export default App;

Please see our documentation or examples for more in-depth information about this library.

Using other libraries of the Maps JavaScript API

Besides rendering maps, the Maps JavaScript API has a lot of additional libraries for things like geocoding, routing, the Places API, Street View, and a lot more.

These libraries are not loaded by default, which is why this module provides the useMapsLibrary() hook to handle dynamic loading of additional libraries.

For example, if you just want to use the google.maps.geocoding.Geocoder class in a component and you don't even need a map, it can be implemented like this:

import {useMap, useMapsLibrary} from '@vis.gl/react-google-maps';

const MyComponent = () => {
  // useMapsLibrary loads the geocoding library, it might initially return `null`
  // if the library hasn't been loaded. Once loaded, it will return the library
  // object as it would be returned by `await google.maps.importLibrary()`
  const geocodingLib = useMapsLibrary('geocoding');
  const geocoder = useMemo(
    () => geocodingLib && new geocodingLib.Geocoder(),
    [geocodingLib],
  );

  useEffect(() => {
    if (!geocoder) return;

    // now you can use `geocoder.geocode(...)` here
  }, [geocoder]);

  return <></>;
};

const App = () => {
  return (
    <APIProvider apiKey={'YOUR API KEY HERE'}>
      <MyComponent />
    </APIProvider>
  );
}

Examples

Explore our examples directory on GitHub or the examples on our website for full implementation examples.

Terms of Service

@vis.gl/react-google-maps uses Google Maps Platform services. Use of Google Maps Platform services through this library is subject to the Google Maps Platform Terms of Service.

This library is not a Google Maps Platform Core Service. Therefore, the Google Maps Platform Terms of Service (e.g., Technical Support Services, Service Level Agreements, and Deprecation Policy) do not apply to this library.

Support

This library is offered via an open source license. It is not governed by the Google Maps Platform Support Technical Support Services Guidelines, the SLA, or the Deprecation Policy (however, any Google Maps Platform services used by this library remain subject to the Google Maps Platform Terms of Service).

If you find a bug, or have a feature request, please file an issue on GitHub. If you would like to get answers to technical questions from other Google Maps Platform developers, feel free to open a thread in the discussions section on GitHub or ask a question through one of our developer community channels.

If you'd like to contribute, please check the Contributing guide.

You can also discuss this library on our Discord server.

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