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luca-jt/README.md

Computer Science Student at TU Braunschweig, Germany


Alongside my studies at university, I am almost always working on something on the side privately.

I am a both technical and creative person at heart and I want to pursue meaningful work. I am very much involved in the Game Development space because I can combine work on engine technology with artistic design. I want the software world to become a less terrible place. I want to become the most competent person I can be and love to work on hard problems. I mainly focus on performance and data-oriented design. Although I am mainly interested in the practical application of software design, I am also interested in ideas from Theoretical Computer Science if I can utilize them in the process of solving the problems I am working on.

I am constantly trying to learn as much as I can and I hope that never stops. If I think that I have some interesting projects to showcase that I am working on and I am willing to publish, I will do that here. Please take a look at my website for more.

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  1. Leafy Leafy Public

    A mini Game-Engine in Rust.

    Rust

  2. Zlider Zlider Public

    A simple slide show program in Zig.

    Zig

  3. FileCompare FileCompare Public

    Compare two files and get the lines that are different.

    Python

  4. password-manager-cli password-manager-cli Public

    A little CLI tool to manage your passwords.

    Rust

  5. McNaughtonZielonka-ParityGames McNaughtonZielonka-ParityGames Public

    Implementation of the McNaughton-Zielonka algorithm for solving any parity game.

    C++

  6. lambda-calculus lambda-calculus Public

    Implementation of a pure lambda calculus meta language in Python3.

    Python