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"fillGradientRect" not reacting on y-koordinate using "VLINEAR" #601
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I want to say: whatever y-coordinate I am using (199 in my example), the grafic is not on the expected place. It always stays on the top of the display. Looks like the function is ignoring the value and always using a "0". |
hi, thanks for spotting that 👍 a fix has been pushed |
TY for quick fixing this. |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
This issue has been automatically closed because it has not had recent activity. Thank you for your contributions. |
Carefully written Issues are more likely to be given priority.
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Environment ( 実行環境 )
Problem Description ( 問題の内容 )
using fillGradientRect the Y-coordinate looks always to be 0.
Thats my code.
tft.fillGradientRect( 300, 199, 150, 300, heatMapGradient, lgfx::VLINEAR );
instead of the "199" it is a "0" used. -> The grafic is always on top of the display.
Using lgfx::RADIAL instead of lgfx::VLINEAR the grafic is moving as expected
Expected Behavior ( 期待される動作 )
Actual Behavior ( 実際の動作 )
Steps to reproduce ( 再現のための前提条件 )
// If possible, attach a picture of your setup/wiring here.
Code to reproduce this issue ( 再現させるためのコード )
Please submit complete source code that can reproduce your problem.
あなたの問題を再現できる完全なソースコードを提示してください。
// If your code is longer than 30 lines, GIST is preferred.
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