A curated list of live coding languages and tools
This list was created with the intention of giving a quick-glance over the many possibilities to engage in this practice. For further information, head over to TOPLAP.
Contents
Quoting Wikipedia
Live coding (sometimes referred to as 'on-the-fly programming', 'just in time programming' and 'conversational programming') is a performing arts form and a creativity technique centred upon the writing of source code and the use of interactive programming in an improvised way.
- TOPLAP, the home of Live Coding
(In Alphabetical Order)
- afterglow, a live-coding lighting controller, building on the Open Lighting Architecture with Clojure and bits of Overtone.
Windows | macOS | GNU/Linux
lisp
FLOSS
audio
- Alda, a music programming language for musicians.
Windows | macOS | GNU/Linux
FLOSS
audio
- ChucK, Strongly-timed, Concurrent, and On-the-fly Music Programming Language.
Windows | macOS | GNU/Linux
FLOSS
audio
- clive, live-coding audio in C.
GNU/Linux
C
FLOSS
audio
- Conductive, a set of Haskell libraries for livecoding and real-time music applications.
Windows | macOS | GNU/Linux
haskell
Supercollider
FLOSS
audio
- Cyril, a programming language designed for fast prototyping of visualisations and livecoding visuals.
Windows | macOS | GNU/Linux
openFrameworks
FLOSS
visuals
- Extempore, (previously Impromptu) a programming language and runtime environment designed to support 'cyberphysical programming'.
Windows | macOS | GNU/Linux
lisp
FLOSS
audio
- Fluxus, a rapid prototyping, playing and learning environment for 3D graphics, sound and games.
Windows | macOS | GNU/Linux | Android | PS2
racket-lang
lisp
FLOSS
visuals
- FoxDot, Live Coding with Python and SuperCollider.
Windows | macOS | GNU/Linux
Python
Supercollider
FLOSS
audio
- Gibber, creative coding for JavaScript.
Google Chrome | Mozilla Firefox
web
JavaScript
FLOSS
audio
visuals
- ixi lang, an experimental project concerned with the creation of digital musical instruments and environments for generative music.
Windows | macOS | GNU/Linux
Supercollider
audio
- i-score, an interactive sequencer that allows live programming of OSC-enabled applications, through a visual language and JavaScript scripting.
Windows | macOS | GNU/Linux
C++
FLOSS
audio
- LiveCodeLab, a web-based language and environment for VJs, musicians and graphic artists. Allows for immediate and engaging run-as-you-type prototyping, also used in education.
Windows | macOS | GNU/Linux
web
FLOSS
visuals
audio
- Max, a visual programming language for media.
Windows | macOS
graphical-language
Commercial
audio
visuals
- Moonlet, Lua live coding.
Windows | GNU/Linux
audio
- Negasonic Live coding in the browser with Ruby.
Google Chrome | Mozilla Firefox
web
Ruby
FLOSS
audio
- ORCΛ, an esoteric live coding environment with two-dimensional syntax.
Windows | macOS | GNU/Linux
audio
FLOSS
- Overtone, an open source audio environment designed to explore new musical ideas from synthesis and sampling to instrument building, live-coding and collaborative jamming.
Windows | macOS | GNU/Linux
Supercollider
lisp
FLOSS
audio
FLOSS
- PraxisLive, hybrid visual IDE for live creative coding.
Windows | macOS | GNU/Linux
Java
Processing
GLSL
graphical-language
FLOSS
visuals
audio
- Pure Data, an open source visual programming language that can be used to process and generate sound, video, 2D/3D graphics, and interface sensors, input devices, and MIDI.
Windows | macOS | GNU/Linux
graphical-language
FLOSS
audio
visuals
- re<urse, a language for generating musical patterns.
Windows | macOS | GNU/Linux
TypeScript
FLOSS
audio
- Repetition.sc, a set of tools to build a SequenceableCollection of Events.
Windows | macOS | GNU/Linux
Supercollider
FLOSS
audio
- serialist, a live coding environment that generates MIDI messages.
Windows | macOS | GNU/Linux
JavaScript
FLOSS
audio
- Skoar, a high-level language for coding music with SuperCollider.
Windows | macOS | GNU/Linux
SuperCollider
Python
FLOSS
audio
- Sonic Pi, the Live Coding music synth for everyone.
Windows | macOS | GNU/Linux
Ruby
Supercollider
FLOSS
audio
- Speccy, live code 8-bit algorave in ClojureScript.
Windows | macOS | GNU/Linux
web
FLOSS
audio
lisp
- Steno, Concatenative little metalanguage for live coding.
Windows | macOS | GNU/Linux
Supercollider
audio
- SuperCollider, a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound.
Windows | macOS | GNU/Linux
FLOSS
audio
- synth-x, an experimental live coding environment for making music created with modern web technologies.
Windows | macOS | GNU/Linux
JavaScript
nodejs
audio
- TidalCycles, is a language for Live Coding pattern.
Windows | macOS | GNU/Linxux
Haskell
Supercollider
FLOSS
audio
- TimeLines, a modular synthesizer for live coding the flow of time.
Windows | macOS | Gnu/LINUX
Haskell
SuperCollider
audio
- Vivid, Haskell synth live coding.
Haskell
Supercollider
audio
- Vuo, a realtime visual programming language for interactive media.
macOS
visual-language
FLOSS | Commercial
visuals
- vvvv, a hybrid visual/textual live-programming environment for easy prototyping and development.
Windows
visual-language
Freeware | Commercial
visuals
- Wulfcode, a Midi live-coding environment for performance or composition.
macOS | Windows* | GNU/Linux*
FLOSS
audio
- xi, a domain-specific language for Live Coding musical patterns in Ruby.
Windows | macOS | GNU/Linux
Ruby
Supercollider
FLOSS
audio
(Also in Alphabetical Order)
- Arcadia, live coding Clojure in Unity3D.
- blink, a library which allows you to edit source code of any Windows C++ project live at runtime.
- Bonzomatic, GLSL and HLSL live coding environment, originally designed for live coding competitions at demoparties.
- CHmUsiCK, library to make ChucK a 'more algorave like' language.
- cl-collider, A SuperCollider client for CommonLisp.
- dafxpipe, software for live coding audio effects and synths.
- disclojure, a live coding environment for Overtone and Leipzig.
- EspGrid, synchronization and sharing for network music.
- Extramuros, language-neutral shared-buffer networked live coding system.
- Fragment, collaborative live GLSL coding environment, additive/spectral/granular synthesizer.
- The Force, webGL live coding performance IDE.
- Gibberwocky, use Gibber inside Max/MSP and Max4Live.
- Gideros, Lua 2D game engine with live coding capabilities.
- glslViewer, Live GLSL coding render for MacOS and Linux.
- hsc3, a Haskell SuperCollider client.
- hydra, Live Coding networked visuals in the browser.
- HYLOGEN, an embedding of GLSL in Haskell.
- incudine, Music/DSP programming environment for Common Lisp.
- isobar, a Python library for algorithmic composition by expressing and constructing musical patterns.
- jet-live, a library which implements c++ hot code reload approach for Linux and macOS.
- KodeLife, Real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad.
- LiCK, Library for ChucK, provides intervals, chords, scales, arpeggiators, patterns, effects, etc.
- LÖVELive, 💕 Live coding framework for LÖVE(2D Game Engine).
- Lua2SC, Lua client for supercollider scsynth and supernova.
- Petal, a small language on Sonic Pi with similar syntax to TidalCycles.
- pytebeat, a piece of software for doing livecoding bytebeat performances.
- p5-live, Live Coding for p5.js.
- REPL Mode, this mode adds in a Read-Evaluate-Print-Loop console to Processing 3.0.
- Republic, SuperCollider library for conversational coding.
- s2hs2, an interface between TidalCycles and Processing.
- Siren, a tracker interface that embodies abstractions where programming is realized as the medium for pattern sequencing in a modular fashion.
- sonic-pixels, interactive lighting effects for Sonic Pi.
- SpectralTricks, a haskell package adding spectral effects to Tidal.
- Supriya, A Python API for SuperCollider.
- tidal-autocode, auto-generates patterns for TidalCycles (requires Atom editor).
- tidal-chord, an add-on to the amazing live coding project TidalCycles.
- TidalFX, A haskell package adding weirder effects to Tidal from non-standard UGens.
- tidal-maxmsp, connecting the Tidal live coding environment to MaxMSP.
- TidalUnity, an interface between TidalCycles and Unity 3D.
- Tidal-Unity, TidalCycles meets Unity 3D.
- tida1vm, another TidalCycles environment inside Docker.
- tidebox, TidalCycles live coding environment inside a Docker container.
- Troop, real-time collaborative live coding with FoxDot.
- VEDA, Real-time GLSL editor for Atom.
- WavTexture, a Unity example showing how to bake a waveform of an audio clip into a texture and use it in a shader.
- ZeroBrane Studio, editor that allows live coding using Lua language.
- Live coding for Algoraving, Shelly Knotts+Joanne Armitage / workshop supported by YSWN + LCRN.
- Arte Tracks - Live coding and Algorave.
- Programming as Performance, Sam Aaron.
- THIS is computer music, Ge Wang.
- Programming in Time - Live Coding for creative performances, Andrew Sorensen.
- ComputerMusic(now), Andrew Sorensen.
- Show Us Your Screens, a Documentary about live coding practise by Louis McCallum and Davy Smith.
- Algorithms are Thoughts, Chainsaws are Tools, a short film on livecoding presented as part of the Critical Code Studies Working Group, March 2010, by Stephen Ramsay.
- ICLC Youtube Channel, International Conference on Live Coding.
- TidalCycles Youtube Channel, Official channel of the TidalCycles collective.
- SuperCollider Tutorials, a video series by Eli Fieldsteel.
- Hacking Choreography, a live coded dance performance.
- PBUP - a patchwork portrait, a documentary about PowerBooks UnPlugged, "the first acoustic computer band".
- Manifesto (draft), Obscurantism is dangerous. Show us your screens.
- Origins of Live Coding, Nick Collins - Durham University.
- Herding Cats: Observing Live Coding in the Wild, Thor Magnusson - Department of Music - University of Sussex.
- Algorave: the live coding movement that makes next-level electronic music, MixMag magazine article about live coding (2017).
- Real DJs Code Live, Wired magazine article about live coding (2006).
- Alex McLean's publications, Conference papers, book chapters and journal articles.
- Live Coding Mailing List Archive, a piece of history.
- TOPLAP Wiki, videos, articles, and papers.
- Collaboration and learning through live coding, Blackwell, Alan ; McLean, Alex ; Noble, James ; Rohrhuber, Julian.
- howto_co34pt_liveCode, Guide on how to live code in SuperCollider based on the performance practice of live coder co¥ᄀpt.
- Run the code: is algorave the future of dance music?, another part of the Guardian’s underground music series (2017).
- Algorave, embrace the alien sounds of raves from the past, and introduce alien, futuristic rhythms and beats made through strange, algorithm-aided processes.
- Eulerroom, algorithmic music streams, mainly live coded and/or algorave but possibly also stranger things.
- Algorave Guidelines, guidelines to host an Algorave.
- ICLC, International Conference on Live Coding.
- FARM, Workshop on Functional Art, Music, Modeling and Design.
- ICLI, International Conference on Live Interfaces.
- NIME, New Interfaces for Musical Expression conference
- We.LURK, a host for discussions around cultural freedom, experimental, new media art, net and computational culture, and things like that.
Mailing List
- Talk.LURK, self-hosted + open-source + slack-like service.
Chat
- POTAC, Programing of The Art Computer.
Weblog
- /r/livecoding, the Live Coding subreddit.
- LiveCoders, a semi-curated list of people doing live coding in the performing arts.
- Awesome Creative Coding, 🎨 Creative Coding, Generative Art, Interaction Design, Resources.
- Awesome Audio visualization, a curated list about Audio Visualization.
- Awesome Music, a categorized collection of awesome music libraries, tools, frameworks and software.
- Awesome Live Coding Music, a curated list of awesome Music Live Coding Music environments, libraries and talks.
- Programming Languages Used for Music, an historical list of languages to produce music.
- awesome-musicdsp, a curated list of Oli Larkin's favourite music DSP and audio plug-in frameworks.
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