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[BasicAA] Treat returns_twice functions as clobbering unescaped objects #117902

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Dec 3, 2024
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8 changes: 7 additions & 1 deletion llvm/lib/Analysis/BasicAliasAnalysis.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -947,8 +947,14 @@ ModRefInfo BasicAAResult::getModRefInfo(const CallBase *Call,
//
// Make sure the object has not escaped here, and then check that none of the
// call arguments alias the object below.
//
// We model calls that can return twice (setjmp) as clobbering non-escaping
// objects, to model any accesses that may occur prior to the second return.
// As an exception, ignore allocas, as setjmp is not required to preserve
// non-volatile stores for them.
if (!isa<Constant>(Object) && Call != Object &&
AAQI.CA->isNotCapturedBefore(Object, Call, /*OrAt*/ false)) {
AAQI.CA->isNotCapturedBefore(Object, Call, /*OrAt*/ false) &&
(isa<AllocaInst>(Object) || !Call->hasFnAttr(Attribute::ReturnsTwice))) {

// Optimistically assume that call doesn't touch Object and check this
// assumption in the following loop.
Expand Down
66 changes: 64 additions & 2 deletions llvm/test/Transforms/GVN/setjmp.ll
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,6 @@ declare i32 @setjmp() returns_twice
declare void @longjmp()
declare ptr @malloc(i64)

; FIXME: This is a miscompile.
define i32 @test() {
; CHECK-LABEL: define i32 @test() {
; CHECK-NEXT: [[MALLOC:%.*]] = call noalias ptr @malloc(i64 4)
Expand All @@ -18,7 +17,8 @@ define i32 @test() {
; CHECK-NEXT: call void @longjmp()
; CHECK-NEXT: unreachable
; CHECK: [[IF_END]]:
; CHECK-NEXT: ret i32 10
; CHECK-NEXT: [[RES:%.*]] = load i32, ptr [[MALLOC]], align 4
; CHECK-NEXT: ret i32 [[RES]]
;
%malloc = call noalias ptr @malloc(i64 4)
store i32 10, ptr %malloc, align 4
Expand All @@ -35,3 +35,65 @@ if.end:
%res = load i32, ptr %malloc
ret i32 %res
}

; We are still allowed to optimize non-volatile accesses to allocas.
define i32 @test_alloca() {
; CHECK-LABEL: define i32 @test_alloca() {
; CHECK-NEXT: [[ALLOC:%.*]] = alloca i43, align 8
; CHECK-NEXT: store i32 10, ptr [[ALLOC]], align 4
; CHECK-NEXT: [[SJ:%.*]] = call i32 @setjmp()
; CHECK-NEXT: [[CMP:%.*]] = icmp eq i32 [[SJ]], 0
; CHECK-NEXT: br i1 [[CMP]], label %[[IF_THEN:.*]], label %[[IF_END:.*]]
; CHECK: [[IF_THEN]]:
; CHECK-NEXT: store i32 20, ptr [[ALLOC]], align 4
; CHECK-NEXT: call void @longjmp()
; CHECK-NEXT: unreachable
; CHECK: [[IF_END]]:
; CHECK-NEXT: ret i32 10
;
%alloc = alloca i43
store i32 10, ptr %alloc, align 4
%sj = call i32 @setjmp()
%cmp = icmp eq i32 %sj, 0
br i1 %cmp, label %if.then, label %if.end

if.then:
store i32 20, ptr %alloc
call void @longjmp()
unreachable

if.end:
%res = load i32, ptr %alloc
ret i32 %res
}

define i32 @test_alloca_volatile() {
; CHECK-LABEL: define i32 @test_alloca_volatile() {
; CHECK-NEXT: [[ALLOC:%.*]] = alloca i43, align 8
; CHECK-NEXT: store volatile i32 10, ptr [[ALLOC]], align 4
; CHECK-NEXT: [[SJ:%.*]] = call i32 @setjmp()
; CHECK-NEXT: [[CMP:%.*]] = icmp eq i32 [[SJ]], 0
; CHECK-NEXT: br i1 [[CMP]], label %[[IF_THEN:.*]], label %[[IF_END:.*]]
; CHECK: [[IF_THEN]]:
; CHECK-NEXT: store volatile i32 20, ptr [[ALLOC]], align 4
; CHECK-NEXT: call void @longjmp()
; CHECK-NEXT: unreachable
; CHECK: [[IF_END]]:
; CHECK-NEXT: [[RES:%.*]] = load volatile i32, ptr [[ALLOC]], align 4
; CHECK-NEXT: ret i32 [[RES]]
;
%alloc = alloca i43
store volatile i32 10, ptr %alloc, align 4
%sj = call i32 @setjmp()
%cmp = icmp eq i32 %sj, 0
br i1 %cmp, label %if.then, label %if.end

if.then:
store volatile i32 20, ptr %alloc
call void @longjmp()
unreachable

if.end:
%res = load volatile i32, ptr %alloc
ret i32 %res
}
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