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[lldb][docs] Resurrect the information on adding a new language #109427
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# Adding Programming Language Support | ||
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LLDB has been architected to make it straightforward to add support for a | ||
programming language. Only a small enum in core LLDB needs to be modified to | ||
make LLDB aware of a new programming language. Everything else can be supplied | ||
in derived classes that need not even be present in the core LLDB repository. | ||
This makes it convenient for developers adding language support in downstream | ||
repositories since it practically eliminates the potential for merge conflicts. | ||
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The basic steps are: | ||
* Add the language to the `LanguageType` enum. | ||
* Add a `TypeSystem` for the language. | ||
* Add expression evaluation support. | ||
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Additionally, you may want to create a `Language` and `LanguageRuntime` plugin | ||
for your language, which enables support for advanced features like dynamic | ||
typing and data formatting. | ||
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## Add the Language to the LanguageType enum | ||
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The `LanguageType` enum | ||
(see [lldb-enumerations.h](https://github.com/llvm/llvm-project/blob/main/lldb/include/lldb/lldb-enumerations.h)) | ||
contains a list of every language known to LLDB. It is the one place where | ||
support for a language must live that will need to merge cleanly with upstream | ||
LLDB if you are developing your language support in a separate branch. When | ||
adding support for a language previously unknown to LLDB, start by adding an | ||
enumeration entry to `LanguageType`. | ||
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## Add a TypeSystem for the Language | ||
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Both [Module](https://github.com/llvm/llvm-project/blob/main/lldb/include/lldb/Core/Module.h) | ||
and [Target](https://github.com/llvm/llvm-project/blob/main/lldb/include/lldb/Target/Target.h) | ||
support the retrieval of a `TypeSystem` instance via `GetTypeSystemForLanguage()`. | ||
For `Module`, this method is directly on the `Module` instance. For `Target`, | ||
this is retrieved indirectly via the `TypeSystemMap` for the `Target` instance. | ||
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The `TypeSystem` instance returned by the `Target` is expected to be capable of | ||
evaluating expressions, while the `TypeSystem` instance returned by the `Module` | ||
is not. If you want to support expression evaluation for your language, you could | ||
consider one of the following approaches: | ||
* Implement a single `TypeSystem` class that supports evaluation when given an | ||
optional `Target`, implementing all the expression evaluation methods on the | ||
`TypeSystem`. | ||
* Create multiple `TypeSystem` classes, one for evaluation and one for static | ||
`Module` usage. | ||
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For clang and Swift, the latter approach was chosen. Primarily to make it | ||
clearer that evaluation with the static `Module`-returned `TypeSystem` instances | ||
make no sense, and have them error out on those calls. But either approach is | ||
fine. | ||
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# Creating Types | ||
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Your `TypeSystem` will need an approach for creating types based on a set of | ||
`Module`s. If your type info is going to come from DWARF info, you will want to | ||
subclass [DWARFASTParser](https://github.com/llvm/llvm-project/blob/main/lldb/source/Plugins/SymbolFile/DWARF/DWARFASTParser.h). | ||
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# Add Expression Evaluation Support | ||
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Expression Evaluation support is enabled by implementing the relevant methods on | ||
a `TypeSystem`-derived class. Search for `Expression` in the | ||
[TypeSystem header](https://github.com/llvm/llvm-project/blob/main/lldb/include/lldb/Symbol/TypeSystem.h) | ||
to find the methods to implement. | ||
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# Type Completion | ||
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There are three levels of type completion, each requiring more type information: | ||
1. Pointer size: When you have a forward decl or a reference, and that's all you | ||
need. At this stage, the pointer size is all you need. | ||
2. Layout info: You need the size of an instance of the type, but you still don't | ||
need to know all the guts of the type. | ||
3. Full type info: Here you need everything, because you're playing with | ||
internals of it, such as modifying a member variable. | ||
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Ensure you never complete more of a type than is needed for a given situation. | ||
This will keep your type system from doing more work than necessary. | ||
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# Language and LanguageRuntime Plugins | ||
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If you followed the steps outlined above, you already have taught LLDB a great | ||
deal about your language. If your language's runtime model and fundamental data | ||
types don't differ much from the C model, you are pretty much done. | ||
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However it is likely that your language offers its own data types for things | ||
like strings and arrays, and probably has a notion of dynamic types, where the | ||
effective type of a variable can only be known at runtime. | ||
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These tasks are covered by two plugins: | ||
* a `LanguageRuntime` plugin, which provides LLDB with a dynamic view of your | ||
language; this plugin answers questions that require a live process to acquire | ||
information (for example dynamic type resolution). | ||
* a `Language` plugin, which provides LLDB with a static view of your language; | ||
questions that are statically knowable and do not require a process are | ||
answered by this plugin (for example data formatters). |
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