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[HLSL] [WaveSize] entry attribute #70118

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@llvm-beanz

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@llvm-beanz

Shader Model 6.6 introduced the [WaveSize] attribute:

https://microsoft.github.io/DirectX-Specs/d3d/HLSL_SM_6_6_WaveSize.html

This task does not require WaveSize Range

Dependent on generating the PSV0 task: [incoming]

AC:

  • Parse the attribute
  • Generate metadata
  • has validation of the attribute
  • collect wave size in DxilMetadataAnalysis

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