Skip to content

bug #37251 from clang 7 still exists in 14 #56485

@martinbonaciugome

Description

@martinbonaciugome

#37251 still exists in clang-cl 14.0.6 but is also happening in debug build. My memory blew on initializing an inline global thread pool in a dll, as it was creating 1000s of instances of pools during program initialization. Same code works perfectly as a framework and .so on iOS/macOS and android/linux

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions