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float instructions should only be lowered to NEON if precision constraints permit #16648

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@tobiasgrosser

Description

@tobiasgrosser
Bugzilla Link 16274
Version trunk
OS Linux
Attachments Test file attached
CC @rengolin,@stephenhines

Extended Description

On ARM it is difficult to generate optimal code that matches certain floating point precision requirements. The only way that currently exist is to explicitly alter the feature flags of the CPU that we target. This currently causes problems, such that it is e.g. not possible to take advantage of NEON for integer instructions while at the same time NEON is avoided for vector floating point operations.

The following test cases illustrate how I expect llc to behave:

; RUN: llc -march=arm -mattr=+vfp3,+neon,+neonfp < %s | FileCheck %s
; RUN: llc -march=arm -mattr=+vfp3,+neon,-neonfp -enable-flush-denormals-fp-math < %s | FileCheck %s -check-prefix=ALLOW-FLUSH

; fooP() performs a vector floating point multiplication with full precision
; requirement. Even if some piece of hardware supports NEON (modeled with
; -mattr=+neon), NEON should not be used to implement this function as NEON
; does not comply to the full precision requirements (NEON rounds denormals
; to zero)
;
; However, if the user specifies flushing denormals to zero is legal, we should
; obviously use NEON.
define <4 x float> @&#8203;fooP(<4 x float> %A, <4 x float> %B)
{
        %C = fmul <4 x float> %A, %B
; CHECK: fooP
; CHECK: vmul.f32       s
; CHECK: vmul.f32       s
; CHECK: vmul.f32       s
; CHECK: vmul.f32       s

; CHECK-ALLOW-FLUSH: fooP
; CHECK-ALLOW-FLUSH: vmul.f32   q
        ret <4 x float> %C
}

; fooR() performs a vector floating point multiplication with relaxed precision
; requirements. In case the precision loss introduced by neon is acceptable
; we should generate NEON instructions
;
; Relaxed precision requirements can be specified by using the fast-math flag
; fast or by introducing a specific allow-flush-denormals flag in LLVM-IR.
define <4 x float> @&#8203;fooR(<4 x float> %A, <4 x float> %B)
{
        %C = fmul fast <4 x float> %A, %B

; We may decide to not implement this immediately as making decissions based on
; the floating point flags may require costum lowering of instructions.
; CHECK: fooR
; CHECK: vmul.f32       q

; CHECK-ALLOW-FLUSH: fooR
; CHECK-ALLOW-FLUSH: vmul.f32   q
        ret <4 x float> %C
}

; fooS() perform a scalar floating point multiplication.
;
; On some ARM devices scalar floating point operations are faster when executed
; with NEON instructions. This is modeled by the '+neonfp' feature flag.
;
; Independently on which features the device supports (and which features are
; fast on a device) we should use NEON only if it matches the precision
; requirements of the target as provided by an -enable-flush-denormals-fp-math
; option. (The default for this option may differ on darwin and non-darwin
; systems).
define float @&#8203;fooS(float %A, float %B)
{
        %C = fmul fast float %A, %B

; CHECK: fooS
; CHECK: vmul.f32       s
; CHECK: vmul.f32       s
; CHECK: vmul.f32       s
; CHECK: vmul.f32       s

; CHECK-ALLOW-FLUSH: fooS
; CHECK-ALLOW-FLUSH: vmul.f32   q
        ret float %C
}

; bar() performs a vector integer multiplication. On an ARM NEON device, this
; code should always be execute as vector code, as floating point precision
; requirements do not apply.
define <4 x i32> @&#8203;bar(<4 x i32> %A, <4 x i32> %B)
{
        %C = mul <4 x i32> %A, %B
; CHECK: bar
; CHECK: vmul.i32       q

; CHECK-ALLOW-FLUSH: bar
; CHECK-ALLOW-FLUSH: vmul.i32   q
        ret <4 x i32> %C
}

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