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46 changes: 37 additions & 9 deletions webrtc-sys/build.rs
Original file line number Diff line number Diff line change
Expand Up @@ -148,17 +148,45 @@ fn main() {
//println!("cargo:rustc-link-lib=dylib=va_win32");

builder
//.include("./vaapi-windows/DirectX-Headers-1.0/include")
//.include(path::PathBuf::from("./vaapi-windows/x64/include"))
//.file("vaapi-windows/DirectX-Headers-1.0/src/dxguids.cpp")
//.file("src/vaapi/vaapi_display_win32.cpp")
//.file("src/vaapi/vaapi_h264_encoder_wrapper.cpp")
//.file("src/vaapi/vaapi_encoder_factory.cpp")
//.file("src/vaapi/h264_encoder_impl.cpp")
.flag("/std:c++20")
//.flag("/wd4819")
//.flag("/wd4068")
.flag("/EHsc");

// NVIDIA NVENC hardware encoding support (requires CUDA Toolkit headers)
let cuda_home = PathBuf::from(env::var("CUDA_HOME").unwrap_or_else(|_| {
// Try common CUDA install paths on Windows
for ver in ["v12.9", "v12.8", "v12.7", "v12.6", "v12.5", "v12.4", "v12.3", "v12.2", "v12.1", "v12.0", "v11.8"] {
let p = format!("C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\{ver}");
if PathBuf::from(&p).join("include").join("cuda.h").exists() {
return p;
}
}
"C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v12.0".to_owned()
}));
let cuda_include_dir = cuda_home.join("include");

if cuda_include_dir.join("cuda.h").exists() {
builder
.include(&cuda_include_dir)
.include("src/nvidia/NvCodec/include")
.include("src/nvidia/NvCodec/NvCodec")
.file("src/nvidia/NvCodec/NvCodec/NvDecoder/NvDecoder.cpp")
.file("src/nvidia/NvCodec/NvCodec/NvEncoder/NvEncoder.cpp")
.file("src/nvidia/NvCodec/NvCodec/NvEncoder/NvEncoderCuda.cpp")
Comment on lines +172 to +174
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P1 Badge Link CUDA/NVCUVID symbols for Windows NVENC build

When cuda.h is found on Windows, this block compiles NvDecoder.cpp/NvEncoder*.cpp and enables USE_NVIDIA_VIDEO_CODEC, but the Windows path never adds equivalent symbol resolution for CUDA/NVDEC (nvcuda/nvcuvid) while the Linux path explicitly wires lazy-load stubs via add_lazy_load_so(..., ["cuda", "nvcuvid"]). In CUDA-enabled Windows builds this can surface as unresolved external symbols for cu*/cuvid* during final linking, so the feature being enabled here may fail to build unless explicit Windows linking or lazy-load shims are added.

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.file("src/nvidia/h264_encoder_impl.cpp")
.file("src/nvidia/h265_encoder_impl.cpp")
.file("src/nvidia/h264_decoder_impl.cpp")
.file("src/nvidia/h265_decoder_impl.cpp")
.file("src/nvidia/nvidia_decoder_factory.cpp")
.file("src/nvidia/nvidia_encoder_factory.cpp")
.file("src/nvidia/cuda_context.cpp")
.define("USE_NVIDIA_VIDEO_CODEC", "1")
.flag("/wd4819") // suppress codepage warnings in NVIDIA headers
.flag("/wd4068"); // suppress unknown pragma warnings

println!("cargo:warning=NVENC support enabled (CUDA found at {})", cuda_home.display());
} else {
println!("cargo:warning=cuda.h not found at {}; building without NVENC hardware encoding", cuda_include_dir.display());
}
}
"linux" => {
println!("cargo:rustc-link-lib=dylib=rt");
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