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Would be nice to have a full option when to start microphone engine and when to stop it instead of having it handled by the SDK.
We can use:
AudioManager.shared.startLocalRecording()
This works great, although when we leave the room, the engine is killed immediately.
This causes some audio glitches on our end.
What we do is that when we have the connection ended. We want to play a disconnect sound. This glitches with AudioSession changes because of microphone turning off.
Is there any way we can control when to turn off the mic?
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