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This controller has three sticks: 0 and 1 are the left and right sticks, and 2 is the DPAD (hat switch).
According to the allegro joystick interface on OSX, these switches have these number of axis:
Stick 0 has 3 axis (kHIDUsage_GD_X, kHIDUsage_GD_Y, kHIDUsage_GD_Y)
Stick 1 has 1 axis (kHIDUsage_GD_Rz)
Stick 2 has 2 axis (the hat switch)
I noticed that when processing stick 1 in static void add_elements, two HID usage interfaces are ignored with decimal values 196 and 197. These values are not defined in the HID header.
Listing the odd things:
- Why does Stick 0 have 3 axis instead of 2? I know it's a totally different stack, but https://hardwaretester.com/gamepad only lists two axis for both Stick 0 and 1.
- Why don't Sticks 0 and 1, which are identical physical controls, have an identical number of axis?
- What are usages 196 and 197? Did this Xbox controller make up their own usage ids?
- When moving the right stick (Stick 1) to the right, I get a mix of events for Stick 1, and for Stick 0 Axis 2, which is super broken. When moving that right stick Up I don't get any events from Stick 0.
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