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2022_6_10 updated
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l4d2_karma_kill
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fbef0102 committed Jun 9, 2022
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3 changes: 2 additions & 1 deletion README.md
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# L4D2-Plugins by Harry Potter
L4D2 Competitive enhancement, bug/glitch fixes, general purpose and freaky-fun plugins.
>All plugins in here only apply to L4D2 (last edited:2022/5/6)
>All plugins in here only apply to L4D2 (last edited:2022/6/10)
# Appreciate my work, you can [PayPal Donate](https://paypal.me/Harry0215?locale.x=zh_TW) me.
If you want any modify or request, free to use or pay me money to do it.
# Require
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* <b>l4d2_supply_woodbox</b>: CSO Random Supply Boxes in l4d2
* <b>l4d2_biletheworld</b>: Vomit Jars hit Survivors, Boomer Explosions slime Infected.
* <b>l4d2_chainsaw_refuelling</b>: Allow refuelling of a chainsaw
* <b>l4d2_karma_kill</b>: Very Very loudly announces the predicted event of a player leaving the map and or life through height or drown.
# Scripting Compiler
* [sourcemod 1.10 compiler](https://github.com/fbef0102/L4D2-Plugins/releases/download/v1.0/sourcemod_1.10_Compiler.zip): sourcemod v1.10.0.6502 scripting
# Others
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Very Very loudly announces the predicted event of a player leaving the map and or life through height or drown.

-Changelog-
v3.8
-Remove <autoexecconfig>
-Remove <updater>
-Remove TR_EnumerateEntities

-Original Post: https://forums.alliedmods.net/showthread.php?t=336225

-Require-
left4dhooks: https://forums.alliedmods.net/showthread.php?p=2684862
multicolors: https://forums.alliedmods.net/showthread.php?t=247770

-ConVar-
cfg/sourcemod/l4d2_karma_kill.cfg
// Award a confirmed karma maker with a player_death event.
l4d2_karma_award_confirmed "1"

// Prefix for announcements. For colors, replace the side the slash points towards, example is /x04[/x05KarmaCharge/x03]
l4d2_karma_charge_prefix "TS"

// Damage to award on confirmed kills, or -1 to disable. Requires l4d2_karma_award_confirmed set to 1
l4d2_karma_damage_award_confirmed "300"

// Enable karma jumping. Karma jumping only registers on confirmed kills.
l4d2_karma_jump "1"

// Whether or not to enable bird charges, which are unlethal height charges.
l4d2_karma_kill_bird "1"

// If slowmode is 0, how long does it take for the next karma to freeze the entire map. Begins counting from the end of the previous freeze
l4d2_karma_kill_cooldown "0.0"

// Turn Karma Kills on and off
l4d2_karma_kill_enabled "1"

// Fixes this by disabling fall damage when carried: https://streamable.com/xuipb6
l4d2_karma_kill_no_fall_damage_on_carry "1"

// If you take more than 224 points of damage while incapacitated, you die.
l4d2_karma_kill_no_fall_damage_protect_from_incap "1"

// 0 - Entire Server gets slowed, 1 - Only Charger and Survivor do
l4d2_karma_kill_slowmode "0"

// How slow Time gets. Hardwired to minimum 0.03 or the server crashes
l4d2_karma_kill_slowspeed "0.2"

// How long does Time get slowed for the karma couple
l4d2_karma_kill_slowtime_on_couple "3.0"

// How long does Time get slowed for the server
l4d2_karma_kill_slowtime_on_server "5.0"

// Whenever or not to make karma announce only happen upon death.
l4d2_karma_only_confirmed "0"

-Command-
None
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