I’m a self-taught programmer with a background in physics, chemistry and engineering. My main area of expertise include, but are not limited to, High-Performance Computations, Physical simulations, Optics, Quantum Physics and Chemistry.
I was introduced to the world of computer science by videogames, and my will to always learn more shifted my focus on more substantial things, like simulations, and networking. Nowadays, I am focused on developping efficient and modular code with applied to physical simulations.
Current large-scale project include Revived Witch's revival (especially remaking a wiki)
- Fortran OpenMP and OpenACC N-Body siulation
- Rate equation simulation for growth modelling
- Raytraced voxel renderer (bugged)
- Marching-Cubes implementation
- Cita Discord Bot (Private)
- Machne learning work on Direct Feedback Alignment (Private)
- Interstellar Dust extinction profile prediction using Machine Learning (Private)
- TM-30-20 Standrad related work (under NDA)
- prototyping : Python, Jupyter Notebook
- Speed-critical : Fortran
- Backend : NodeJS, Python
- Front-end : Pure CSS and HTML
- Data Analysis : Python, Jupyter Notebook
- Reverse Engineering : Binary Ninja, Reverse Engineering, ARM/x64 reversing
- Low-level : ASM, Manual ASM optimization, Embedded System Programming
- Custom Server Development : Protocol reversing, Decryption
Feel free to check out my Resume (might not be up to date).
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