Popular repositories Loading
-
-
-
-
gaussian-splatting
gaussian-splatting PublicForked from graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Python
-
ltc-sheen
ltc-sheen PublicForked from tizian/ltc-sheen
Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, and Matt Jen-Yuan Chiang
C++
-
pbrt-v4
pbrt-v4 PublicForked from mmp/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
C++
If the problem persists, check the GitHub status page or contact support.