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Include HOME in build environment #1

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Include HOME in build environment
Many of the tools run by p4a store intermediate files in the user's home
directory. Passing the HOME environment variable to the build
environment has 2 positive effects:

1. To completely encapsulate the build, HOME can be set to an alternate
   directory than the user's actual home directory. Many tools such as
   p4a have options to override these paths, but that must be done on a
   case by case basis and it would require that p4a pass through these
   options or environment variables.

2. In containerized environments the user may not be registered in the
   accounts database. If the user's home directory can't be found from
   the HOME environment variable or the accounts database, many tools
   will fail. An example of this is python2.7 when run by `ndk-build`.
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dbnicholson committed Apr 20, 2022
commit 1f09e2c3d0f16540ffb2ff48f3863d1defe53e6c
4 changes: 4 additions & 0 deletions pythonforandroid/archs.py
Original file line number Diff line number Diff line change
Expand Up @@ -140,6 +140,10 @@ def get_clang_exe(self, with_target=False, plus_plus=False):
def get_env(self, with_flags_in_cc=True):
env = {}

# HOME: User's home directory
if 'HOME' in environ:
env['HOME'] = environ['HOME']

# CFLAGS/CXXFLAGS: the processor flags
env['CFLAGS'] = ' '.join(self.common_cflags).format(target=self.target)
if self.arch_cflags:
Expand Down