I’ve been coding since I was 10, mostly out of curiosity. Over the years, I’ve worked on a wide range of projects—from compilers and programming languages to hard real-time flight controllers, parallel physics simulation kernels, and in-RAM hardware modeling.
Most of my recent work is in Rust, C++, C, TypeScript, and Python. I don’t focus on a single domain because I enjoy learning how things work in depth, whether it’s bare metal and hardware constraints or high-level architecture.
If you're into the same kind of deep technical exploration, compilers, or simulation physics, I'd genuinely enjoy talking—feel free to reach out.
Note to curious people, my github commit count at the bottom of my page is not correct, it quadrupled when I changed my username and updated all my repos. So it's about 4x more than what it should be.
The image on top shows my favorite shows and movies: Arcane, Your Name., Violet Evergarden, The Amazing Digital Circus, Hazbin Hotel




