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Hi there, I've just gone through the process of installing sphericart
with CUDA for the first time and I'd suggest some minor improvements to the related docs:
- Mention that the target GPU needs to be available during installation (relevant on HPC, where the login node may not have one)
- Mention that some fairly serious amount of RAM is required (see Excessive memory usage during compilation with pip #115)
Additionally, the docs on building the C++ code could benefit from:
- Mention that
libtorch
is a requirement and where it should be exported (CMAKE_PREFIX_PATH
) - Mention the need for
cmake
to be at least version3.24
(otherwise the detection of which target GPU to target fails)
Overall, it'd be a good idea to make it possible to build for non-present GPUs, but this can't be accomplished by slightly polishing the docs. :)
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