Liquid is a C++ standalone unidirectional pathtracer.
Features:
- Uniform sampler
- CPU multithreading (local)
- BVH acceleration (objects [top])
- BVH acceleration (polygons [bottom])
- SIMD support
- Importance sampling
- IBL with HDR maps
- Disney principled shader
Materials:
- Lambertian
- Diffuse Light
- Metal
- Glass
- Volumes