Editor is hosted here
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Volume Layer for hitboxes
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Blue = Solid
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Green = One way
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Pink = Moving object reflect
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Red = Killbox
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Orange / Cyan = Drown Killbox, color based on lava / ice lava
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Level must have a Blue door (Start) and a Red Door (End)
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Room size is by tile, minimum 40 x 30, max 160 x 180
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Pick a tileset from the dropdown
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Custom tilesets are a wip, but you can make your own and add it to the editor and swf
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How to use editor: tut here
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Adding level to swf: link