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Unhide inversesqrt() function in mx_math.metal (AcademySoftwareFounda…
…tion#2010) `inversesqrt()` is currently inside of a `#ifdef __DECL_GL_MATH_FUNCTIONS__` guard, which means it is not visible inside of OpenUSD's Storm hdMetal backend. This PR moves it outside of the guard, and renames the function to `mx_inversesqrt()` to avoid possible name conflicts in other shader generators.
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