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## Throughput | ||
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### Definition | ||
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| Status | SLI | | ||
| --- | --- | | ||
| WIP |The rate of successful data transfer over a TCP connection to services, measured in bits per second (bps), kilobits per second (kbps), megabits per second (Mbps), or gigabits per second (Gbps) measured as 99th percentile over last 5 minutes aggregated across all the connections to services in a node.| | ||
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### User stories | ||
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- As a user of vanilla Kubernetes, I want some visibility to ensure my applications meet my performance requirements when connection to services | ||
- As a user of vanilla Kubernetes, I want to understan when my applications meet my performance requirements when connection to services | ||
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### Other notes | ||
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The aggregated throughput help to understand if the cluster network and applications can handle the required data transfer rates and to identify any bottlenecks limiting throughput. | ||
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### How to measure the SLI. | ||
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Requires tto collect both the time duration of the connection and the amount of data transferred during that time. This can be done: | ||
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- Client-side: In the application code or using a benchmark application. | ||
- Network devices: Packet inspection and analysis on nodes along the network datapath. | ||
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## Time To First Packet SLI details | ||
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### Definition | ||
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| Status | SLI | | ||
| --- | --- | | ||
| WIP | Time to First Packet (TTFP) Latency in milliseconds (ms) from the client initiating the TCP connection to a Service (sending the SYN packet) to the client receiving the first packet from the Service backend (typically the SYN-ACK packet in the three-way handshake) measured as 99th percentile over last 5 minutes aggregated across all the node instances.| | ||
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### User stories | ||
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- As a user of vanilla Kubernetes, I want some guarantees on how quickly my pods can connect | ||
to the service backends | ||
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### Other notes | ||
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TTFP is a more user-centric metric than just the full connection establishment time. It reflects the initial perceived delay. A fast TTFP makes your application feel snappy, even if the full handshake takes a bit longer. | ||
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### How to measure the SLI. | ||
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Requires precise timestamps for when the client sends the SYN packet and when it receives the first packet from the server. This can be done: | ||
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- Client-side: In the application code or using a benchmark application. | ||
- Network devices: Packet inspection and analysis on nodes along the network datapath. | ||
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### Caveats | ||
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Important Considerations: | ||
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- Network Latency: geographic distance, routing, and network congestion. | ||
- How quickly the server can process the SYN packet and send the SYN-ACK also contributes to TTFP. | ||
- Other traffic on the network can delay the SYN-ACK, even if the server responds quickly. | ||
- Client-side processing and network conditions on the client side can also introduce minor delays. |
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## Time To Last Packet SLI details | ||
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### Definition | ||
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| Status | SLI | | ||
| --- | --- | | ||
| WIP | The time elapsed in seconds (s) or minutes (min) from the successful establishment of a TCP connection to a Kubernetes service to the connection being closed measured as 99th percentile over last 5 minutes aggregated across all the node instances.| | ||
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### User stories | ||
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- As a user of vanilla Kubernetes, I want some visibility on how longs my pods are connected | ||
to the services | ||
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### Other notes | ||
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The total connection duration can help to understand how clients interact with services, optimize resource usage, and identify potential issues like connection leaks or excessive short-lived connections. | ||
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### How to measure the SLI. | ||
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Requires precise timestamps for when the client sends the SYN packet and when it receives the last packet from the server. This can be done: | ||
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||
- Client-side: In the application code or using a benchmark application. | ||
- Network devices: Packet inspection and analysis on nodes along the network datapath. | ||
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### Caveats | ||
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Important Considerations: | ||
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- Network Latency: geographic distance, routing, and network congestion. | ||
- How quickly the server can process the SYN packet and send the SYN-ACK also contributes to TTFP. | ||
- Other traffic on the network can delay the SYN-ACK, even if the server responds quickly. | ||
- Client-side processing and network conditions on the client side can also introduce minor delays. |