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Update Changelog #31

Workflow file for this run

# name: Build GDExtension
# on:
# workflow_call:
# push:
# pull_request:
# merge_group:
# jobs:
# build:
# strategy:
# fail-fast: false
# matrix:
# # A build is made for every possible combination of parameters
# # You can add or remove entries from the arrays of each parameter to custimize which builds you want to run
# # See https://docs.github.com/en/actions/writing-workflows/choosing-what-your-workflow-does/running-variations-of-jobs-in-a-workflow
# target:
# [
# { platform: linux, arch: x86_64, os: ubuntu-22.04 },
# { platform: windows, arch: x86_64, os: windows-latest },
# { platform: windows, arch: x86_32, os: windows-latest },
# { platform: macos, arch: universal, os: macos-latest },
# { platform: android, arch: arm64, os: ubuntu-22.04 },
# { platform: android, arch: arm32, os: ubuntu-22.04 },
# { platform: android, arch: x86_64, os: ubuntu-22.04 },
# { platform: android, arch: x86_32, os: ubuntu-22.04 },
# { platform: ios, arch: arm64, os: macos-latest },
# { platform: web, arch: wasm32, os: ubuntu-22.04 }
# ]
# target-type: [template_debug]
# float-precision: [single, double]
# include: # Also build a release version for these specific targets. Remove if you add template_release above.
# - target: { platform: linux, arch: x86_64, os: ubuntu-22.04 }
# target-type: template_release
# float-precision: single
# - target: { platform: linux, arch: x86_64, os: ubuntu-22.04 }
# target-type: template_release
# float-precision: double
# runs-on: ${{ matrix.target.os }}
# steps:
# # Clone this repository
# - name: Checkout
# uses: actions/checkout@v4
# with:
# submodules: true
# # Lint
# #- name: Setup clang-format
# # shell: bash
# # run: |
# # python -m pip install clang-format
# #- name: Run clang-format
# # shell: bash
# # run: |
# # clang-format src/** --dry-run --Werror
# # Setup dependencies
# - name: Setup godot-cpp
# uses: ./godot-cpp/.github/actions/setup-godot-cpp
# with:
# platform: ${{ matrix.target.platform }}
# em-version: 3.1.62
# # Build GDExtension (with caches)
# - name: Restore .scons_cache
# uses: ./godot-cpp/.github/actions/godot-cache-restore
# with:
# scons-cache: ${{ github.workspace }}/.scons-cache/
# cache-name: ${{ matrix.target.platform }}_${{ matrix.target.arch }}_${{ matrix.float-precision }}_${{ matrix.target-type }}
# - name: Build GDExtension Debug Build
# shell: sh
# env:
# SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
# run: |
# scons target=${{ matrix.target-type }} platform=${{ matrix.target.platform }} arch=${{ matrix.target.arch }} precision=${{ matrix.float-precision }}
# - name: Save .scons_cache
# uses: ./godot-cpp/.github/actions/godot-cache-save
# with:
# scons-cache: ${{ github.workspace }}/.scons-cache/
# cache-name: ${{ matrix.target.platform }}_${{ matrix.target.arch }}_${{ matrix.float-precision }}_${{ matrix.target-type }}
# # Clean up compilation files
# - name: Windows - Delete compilation files
# if: ${{ matrix.target.platform == 'windows' }}
# shell: pwsh
# run: |
# Remove-Item bin/* -Include *.exp,*.lib,*.pdb -Force
# # Upload the build
# - name: Upload Artifact
# uses: actions/upload-artifact@v4
# with:
# name: godot-cpp-template-${{ matrix.target.platform }}-${{ matrix.target.arch }}-${{ matrix.float-precision }}-${{ matrix.target-type }}
# path: |
# ${{ github.workspace }}/bin/**
# # Merges all the build artifacts together into a single godot-cpp-template artifact.
# # If you comment out this step, all the builds will be uploaded individually.
# merge:
# runs-on: ubuntu-22.04
# needs: build
# steps:
# - name: Merge Artifacts
# uses: actions/upload-artifact/merge@v4
# with:
# name: godot-cpp-template
# pattern: godot-cpp-template-*
# delete-merged: true