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Some test code for rendering side-by-side stereo pairs a-la VR headsets

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opengl-stereo

Some test code for rendering side-by-side stereo pairs a-la VR headsets

The idea here is to get to a basic stereo side-by-side OpenGL renderer for a VR headset, suitable for playing around and learning about how VR works.

There are two make targets:

make x11_glut

Which builds a binary to run under X11 in a window using GLUT to initialize an OpenGL context, and:

make rpi_egl

Which builds a binary to run on a raspberry pi (tested on raspberry pi 3 raspian jessie) running directly on the console using EGL.

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Some test code for rendering side-by-side stereo pairs a-la VR headsets

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