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Video Game Sales and Metacritic Score Analysis

Overview

This project analyzes video game sales and Metacritic scores using web-scraped data. The goal is to provide insights into industry trends, best-selling games, platform performance, and the relationship between critic reviews and commercial success.

Features

  • Data Collection: Web-scraped video game sales and Metacritic scores.
  • Data Cleaning & Processing: Handling missing data, normalization, and structuring.
  • Visualization & Analysis:
    • Sales distribution by platform and genre
    • Correlation between Metacritic scores and sales
    • Trend analysis of video game popularity over time
  • Business Insights: Actionable recommendations for game developers, publishers, and marketers.

Target Audience

  • Large Video Game Companies: Insights on best-selling genres and platforms.
  • Indie Game Developers: Understanding market trends and score-sales correlations.
  • Marketers & Business Analysts: Identifying key drivers for commercial success.

Technologies Used

  • Programming Languages: Python (Pandas, NumPy, Matplotlib, Seaborn)
  • Data Processing: Jupyter Notebook, CSV/Excel data handling
  • Visualization Tools: Matplotlib, Seaborn

Usage

  • Open the Jupyter Notebook and execute the code cells step by step.
  • Modify parameters to explore different insights.
  • Use the generated visualizations to support research or business decisions.

Future Improvements

  • Expand dataset with more recent sales data.
  • Incorporate player reviews and social media sentiment analysis.
  • Build interactive dashboards using Tableau or Plotly.

Contributions

Munish Khan

Contact

For questions or collaborations, reach out via [Your Email] or open an issue on GitHub.

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These are all of my data visualsation projects

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